prototype for ui externals handling
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#include <ObjectLoader.h>
prototype for ui externals handling
- Deprecated:
- stub
hardcoded internal UIObjects are loaded here
| UIObject * tilde::ObjectLoader::createUIObject |
( |
QString |
objectData | ) |
|
| std::vector< std::string > tilde::ObjectLoader::getPDNames |
( |
| ) |
|
| std::vector< std::string > tilde::ObjectLoader::getUINames |
( |
| ) |
|
| bool tilde::ObjectLoader::hasUI |
( |
string |
objName | ) |
|
| void tilde::ObjectLoader::loadObjects |
( |
| ) |
|
| void tilde::ObjectLoader::operator= |
( |
ObjectLoader const & |
| ) |
|
|
delete |
The documentation for this class was generated from the following files: